10 of the Most Engaging Uses of Instructional Technology

10 of the Most Engaging Uses of Instructional Technology

Interactive Collaboration

The 2014 Gates Foundation report, Teachers Know Best: What Educators Want from Digital Instructional Tools, indicates that teachers want tools “supporting student collaboration and providing interactive experiences”. These types of tools are fun and engaging, and they support 21st century skills like collaboration, communication, and creativity.

Learning this compelled me to write the article, “20 Fun Free Tools for Interactive Classroom Collaboration”, which has been in the top 10 most popular posts on the site since I published it in May. We followed that in July with “5 More Cool Tools to Take Classroom Collaboration to a New Level”, another popular post. So there you have over two dozen fun free interactive collaboration tools to consider using in your classes this year!

Gathering Feedback

The potential to gather structured feedback in moments is a powerful aid to instruction, and thanks to proliferation of Internet enabled devices, it’s never been easier. Hi-tech or lo-tech, it’s easy to gather student input and feedback in today’s classrooms. Here’s a number of tools and techniques for doing so:

  • Surveys/Polls (using any Internet enabled device): When you use web based survey and polling tools, users can often participate from any web-enabled device. SurveyMonkey is a popular web based survey tool that provides for a small survey at no cost. DoodlePolldaddy, and SurveyAnyplace, are a few other alternatives.
  • Clickers: Also known as Student Response Systems, these devices make it really easy to gather student feedback. Click here to read a story about a contest winner we had on the site back in 2010 who used Clickers to help improve FCAT scores.
  • Plickers: This is a relatively lo-tech, and highly affordable alternative to clickers that does not require students to have an electronic devices! Learn more here.
  • More advanced, education-specific tools: Apps like Socrative are great examples of the maturing tool set available to educators.
  • Twitter! Twitter is a unique, fun way to gather feedback when students have a way to tweet. Create a unique hashtag and have students use it in their tweets, to create a custom stream of student tweets. In this article, a College of Westchester teacher explains how Twitter helped engage her students in the course material.

Embedding Questions in Videos

Today’s students consume video like drinking water. As today’s teachers leverage this fact by using video for instructional purposes more than ever, free tools that enable educators to embed questions are powerful aid. When students are asked to consume video content outside of class, how can you help to ensure that they are really engaging with the content? Here’s an excellent approach.

  • EduCanon: I recently created this ‘3 Minute Teaching with Technology’ Tutorial Video showing how easy it is to use EduCanon to do this.
  • EdPuzzle (edpuzzle.com): I haven’t tried this one yet, but I heard about it at FlipCon14, and people seem to really like it!
  • Ed.ted.comThis is a different approach – one that allows for the building of a quiz and other interactive content after the video is viewed.

Active Learning

This is a personal favorite of mine. Tech tools can be great for active learning in the classroom. Whether your preference is for Inquiry Based Learning, Constructivist Learning, Experiential Learning, or one of the various other labels for or sub-categories of Active Learning, there are applications and resources available to enable this teaching construct in your classroom. Here’s a few web based resources for further exploration:

Social Learning

Bandura’s Social Learning Theory posits that “people learn from one another, via observation, imitation, and modeling”. Of course, the type of socialization that occurs via “social” computer tools is certainly different than face-to-face social interaction, but it still offers opportunities for social learning. Moreover, when it comes to blended and online learning, making an effort to bring social elements into the picture can truly help to fill one of the gaps that digital learning can have when contrasted with face-to-face learning.

Some resources to learn more:

Using Technology to Help to Ensure Engagement With Digital Content

As digital learning content becomes increasingly commonplace, one challenge we teachers are faced with is how to make sure that students are engaging with content they are consuming. Unlike the traditional textbook, digital content generally lends itself to much easier distraction.

One technique to help ensure that this type of content holds students’ attention is to make it interactive, requiring responses and actions during consumption. We’ve already looked at embedding questions in videos as one example. Other techniques can include clicking on simple response requests, embedding discussion forums in content, or using techniques like K-W-L or WSQ. Whatever approach you take, it’s worth considering some sort of measure to help ensure engagement.

Student Created Presentations

I’ve written a few times about the inspiring nature of student created content. Surely, one of the most rewarding moments a teacher can have is when they see the pride a student’s face when they share something they have created.

In the article, Student Created Content is an Exciting and Inspiring Learning Tool that Teaches Many Skills, we look at student uses of iBooks and iMovie. As another example, I shared presentations created by students in my Emerging Information Technologies course using a variety of presentation tools in this article.

Project Based Learning

One very well-known form of Active Learning is Project Based Learning, and technology lends itself to PBL in so many ways. Heck, there’s no need for me to write much more on this when so many others have!

Digital Makerspaces

The Makerspace Movement is of my favorite new ‘trends’ (although I really kind of hate that word) in education. While I fully embrace the many non-digital Maker tools that are available and should be a part of any robust school-base Maker Space, digital tools can also be used to create. Here’s a few resources focused on the intersection of ‘Digital’ and ‘Maker’ in the education space:

Flip Your Class to Free up Class Time for More Engaged Learning

One of the primary challenges in getting engaged in the classroom can be making the time for it. If a course has a lot of learning content that has to be delivered, many teachers will use class time to that end. Flipped teaching and learning is a technique that addresses the question, “What is the Best use of Valuable Face-to-Face Class Time?” by making more class time available to be used as you see fit. Getting active and engaged is a great way to use that time!

Here are some select resources for learning more about flipped teaching and learning: